CHARACTER DEVELOPMENT

Progression System

Shape your destiny through six stages of development. Choose between specialized mastery or versatile adaptation.

"Your hand defines your destiny, but your cards define your choices."

Choose Your Path

Greater Cards (Pures) or Lesser Cards (Hybrids)

Six-Stage Development

Choose one domain per stage to customize your build

Stage 1

+5

Attributes

Player Choice

Stage 2

+5

Attributes

Player Choice

Stage 3

+5

Attributes

Player Choice

Stage 4

+5

Attributes

Player Choice

Stage 5

+5

Attributes

Player Choice

Stage 6

+5

Attributes

Player Choice

Maximum Potential

PVP Attributes

35 total

RP Deck

6 cards

Crafting Knowledge

~30-45 total

PVP System

Attribute Caps

  • PVP Pure: 60 attributes
  • Hybrid (PVP-focused): 35 attributes
  • RP/Craft Focused: 5-20 attributes

DESIGN INTENT

PVP Pures are trained to use items at peak efficiency, not make them. Combat specialists with devastating power.

RP System

Narrative Deck

  • RP Pure: Base + 12 cards
  • Hybrid (RP-focused): Base + 6 cards
  • PVP/Craft Focused: Base + 0-3 cards

EXAMPLE CARD

"Taunt"

Redirect a consequence (after PVP) meant for a friend to yourself instead.

Crafting System

Knowledge Points

  • Crafting Pure: 300 total
  • Hybrid (Craft-focused): ~30-45 total
  • PVP/RP Focused: 10-20 total

EPIC+ CRAFTING

Epic tier and above requires: Materials + One-Time License + Sufficient Knowledge Points. Only Crafters can create endgame gear.

Hand Formation Synergies

How Pures and Hybrids combine for strategic team composition

3-Card Hand

S-TIER

1 Pure Greater + 2 Hybrid Lessers

EXAMPLE COMPOSITION

  • • Greater: PVP Pure (60 attr)
  • • Lesser 1: 4PVP/1RP/1Craft
  • • Lesser 2: 3PVP/2RP/1Craft

Total: 105 attributes

6-Card Hand

A-TIER

2 Pure Greaters + 4 Hybrid Lessers

EXAMPLE COMPOSITION

  • • Greater 1: Crafting Pure (300 KP)
  • • Greater 2: RP Pure (12 cards)
  • • 4 Lessers: Mixed hybrids

Balanced Specialists

9-Card Hand

B-TIER

3 Pure Greaters + 6 Hybrid Lessers

EXAMPLE COMPOSITION

  • • Greater 1: PVP Pure (60 attr)
  • • Greater 2: RP Pure (12 cards)
  • • Greater 3: Crafting Pure (300 KP)
  • • 6 Lessers: Tactical gap fillers

Complete Coverage

Economic Interdependence

Every role is irreplaceable in the ecosystem

PVP Pures

  • • Need Crafting Pures for epic+ gear
  • • Farm licenses via dungeon clears
  • • Protected by RP card consequences

Crafting Pures

  • • Need PVP Pures to farm licenses
  • • Economic pillars for high-end gear
  • • Protected by RP narrative control

RP Pures

  • • Manipulate post-PVP consequences
  • • Protect valuable crafters/fighters
  • • Control geopolitical outcomes

Hybrids

  • • Fill tactical niches in compositions
  • • Adapt to immediate hand needs
  • • Bridge specialist gaps

📜 Game Rules & Terminology

Core mechanics that define the Godfall card system

🎴

SUITS

The three faction allegiances that define your loyalty

⚡ Pro-God

Serve the Divine

🔥 Pro-Titan

Embrace Chaos

⭐ Pro-Mortal

Fight for Freedom

POWER TIERS

Greater cards have different power based on hand size

S-Tier
3-Card (Highest power)
A-Tier
6-Card (Medium power)
B-Tier
9-Card (Lowest power)

Total hand power is balanced - you MUST field your complete hand!

🔒

GREATER RULES

Greater cards MUST match hand's race and suit

✓ VALID Formation

Both Greaters match hand's race and suit exactly

✗ INVALID Formation

Wrong race or wrong suit = Invalid hand

🔓

LESSER FREEDOM

Lesser cards can be ANY race/suit and can CHANGE suits anytime!

Persuasion: Convince to switch suits
Theft: Forcibly steal enemy lessers
Conversion: Religious/ideological shift
Expulsion: Greater can kick out anytime
Double Agent: Serve multiple hands
⚔️

SUCCESSION

What happens when a greater card dies

Option 1: Promote

Lesser becomes Greater, keep all gifts/powers, find new lesser(s)

Option 2: Dissolve

All become free agents, lose all gifts/powers, join other hands

👑

GREATER AUTHORITY

Greater cards have absolute power over their lessers

Can Expel

Remove any lesser at any time, no reason needed

Cannot Change

Locked to suit, cannot be stolen, immune to conversion

"With great power comes great paranoia"

🎰 Flush Bonus System

Match your cards for power bonuses!

🔸

NO BONUS

Mixed races and suits - standard power

Example: 3 of Beast (Pro-Titan)

🦁 Beast Pro-Titan (Greater)

👤 Man Pro-God (Lesser)

🧚 Fae Pro-Mortal (Lesser)

Different races, different suits = No bonus

🥉

RACE FLUSH

All same race, mixed suits - racial synergy bonus

Example: 3 of Beast (Pro-Titan)

🦁 Beast Pro-Titan (Greater)

🦁 Beast Pro-God (Lesser)

🦁 Beast Pro-Mortal (Lesser)

All Beast! Mixed suits = Race Flush

🥈

SUIT FLUSH

All same suit, mixed races - faction loyalty bonus

Example: 3 of Beast (Pro-Titan)

🦁 Beast Pro-Titan (Greater)

👤 Man Pro-Titan (Lesser)

🧚 Fae Pro-Titan (Lesser)

All Pro-Titan! Mixed races = Suit Flush

🥇

GREATER FLUSH

Perfect match! Same race AND suit - maximum bonus

Example: 3 of Beast (Pro-Titan)

🦁 Beast Pro-Titan (Greater)

🦁 Beast Pro-Titan (Lesser)

🦁 Beast Pro-Titan (Lesser)

Perfect Match! +10% Power Bonus!

⚠️ Volatile!

If even ONE lesser converts, entire bonus is lost!

Ready to Begin Your Journey?

Join Godfall RP and shape your destiny through strategic progression choices